Release v3.1 is out!


- Added Camping
Camping is the new feature that quite simply - heals you! It heals your full HP bar! But in order to make a camp
you need to do some resource gathering! Gather sticks, stones, flint and steel and build your camp! But beware!
You can get attacked and you may lose a lot of precious items, clicks and health! It is a risk reward feature!
Use it wisely! 

- Added Mining Milestones 
I really thought the mining is finished but instead I wanted something new to add to it. And I did. 
Now for every 100 mined of every ore you gonna earn that ore's sword. (Silver Sword, Gold Sword etc.). They are given
for free and automatically added to inventory! 
- Silver Sword - 1 Damage
- Gold Sword - 2 Damage
- Platinum Sword - 3 Damage
- Cobalt Sword - 4 Damage
- Star Sword - 5 Damage
Happy mining to earn them!! 

- Added XP System
The way the game leveled you up was by checking the "Monster" counter and if it reached a certain number you level
up. It was, eh, a working system but a temporary one. Now I made a proper XP system and now you gain random XP 
for defeating monsters! I really want to hear some thoughts on this system and maybe some balancing ideas!

- Fixed Damage Dealing 
The random system that calculated how much damage the player would recieve had, after looking at it, a few
improvements to be made. Simplified the damage for each level is now more realistic and scaled to the given level.

- Changed HP per level
I felt like the total HP of the game (290) compared to the starting HP (200) was a joke so I went hhead and changed it.
Now the maximum HP is 650 which is in my opinion, when tested, is a balanced number. 

P.S. 
You can fullscreen by double clicking on the main game!

Hope you enjoy this update and much as I enjoyed making it!

Files

SetupCNF - v3.1 84 MB
Dec 16, 2020

Get Click 'n Fight: The Fantasy Clicker RPG

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